Bluetooth: Human Interface Device Service Mouse

The Peripheral HIDS mouse sample demonstrates how to use the Human Interface Device Service (HIDS) to implement a mouse input device that you can connect to your computer.

Requirements

The sample supports the following development kits:

The following board variants do not have DFU capabilities:

S115:

Hardware platform

PCA

Board target

nRF54L15 DK

PCA10156

bm_nrf54l15dk/nrf54l15/cpuapp/s115_softdevice

nRF54L15 DK (emulating nRF54L10)

PCA10156

bm_nrf54l15dk/nrf54l10/cpuapp/s115_softdevice

nRF54L15 DK (emulating nRF54L05)

PCA10156

bm_nrf54l15dk/nrf54l05/cpuapp/s115_softdevice

nRF54LM20 DK

PCA10184

bm_nrf54lm20dk/nrf54lm20a/cpuapp/s115_softdevice

nRF54LS05 DK

PCA10214

bm_nrf54ls05dk/nrf54ls05b/cpuapp/s115_softdevice

nRF54LV10 DK

PCA10188

bm_nrf54lv10dk/nrf54lv10a/cpuapp/s115_softdevice

S145:

Hardware platform

PCA

Board target

nRF54L15 DK

PCA10156

bm_nrf54l15dk/nrf54l15/cpuapp/s145_softdevice

nRF54L15 DK (emulating nRF54L10)

PCA10156

bm_nrf54l15dk/nrf54l10/cpuapp/s145_softdevice

nRF54L15 DK (emulating nRF54L05)

PCA10156

bm_nrf54l15dk/nrf54l05/cpuapp/s145_softdevice

nRF54LM20 DK

PCA10184

bm_nrf54lm20dk/nrf54lm20a/cpuapp/s145_softdevice

nRF54LS05 DK

PCA10214

bm_nrf54ls05dk/nrf54ls05b/cpuapp/s145_softdevice

nRF54LV10 DK

PCA10188

bm_nrf54lv10dk/nrf54lv10a/cpuapp/s145_softdevice

Overview

The sample uses the buttons on the development kit to simulate the movement of a mouse. The four buttons simulate movement to the left, up, right, and down, respectively. Mouse clicks are not simulated.

This sample exposes the HID GATT Service. It uses a report map for a generic mouse.

Allow list

By default, the sample does not use allow-list advertising, which means that any nearby device can connect and bond with the device. Bonded devices are stored in internal non-volatile memory (NVM) and are remembered across power cycles.

You can enable allow-list advertising by setting the CONFIG_BLE_ADV_USE_ALLOW_LIST Kconfig option to y in the base Kconfig fragment (prj.conf). When enabled, only previously bonded devices are allowed to reconnect, which allows faster reconnection and prevents unknown devices from connecting.

When allow-list advertising is enabled and you want to add a new bonded device, existing bonds must first be deleted. This can be done through user interaction, as described in the user interface section.

User interface

Button 0:

Simulate mouse movement to the left.

When pairing with authentication, press this button to confirm the passkey shown in the COM listener and complete pairing with the other device. See Testing.

Button 1:

Simulate mouse movement upwards.

Keep the button pressed while resetting the board to delete bonding information for all peers stored on the device.

When pairing with authentication, press this button to reject the passkey shown in the COM listener to prevent pairing with the other device.

Button 2:

Simulate mouse movement to the right.

Button 3:

Simulate mouse movement downwards.

LED 0:

Lit when the device is initialized.

LED 1:

Lit when a device is connected.

Building and running

This sample can be found under samples/bluetooth/ble_hids_mouse/ in the Bare Metal folder structure.

For details on how to create, configure, and program a sample, see Getting Started with the samples.

Testing

You can test this sample using a computer or a smartphone.

  1. Compile and program the application.

  2. In the Serial Terminal, using the Serial Terminal app or Visual Studio Code, observe that the BLE HIDS Mouse sample initialized message is printed.

  3. Observe that the Advertising as nRF_BM_HIDS_MOUSE message is printed. You can configure the advertising name using the CONFIG_SAMPLE_BLE_DEVICE_NAME Kconfig option. For information on how to do this, see Configuring Kconfig.

  4. On your computer or mobile phone, open the Bluetooth settings and scan for advertising devices. If the device is not advertising, reset the board with the Reset Board option in Visual Studio Code or by pressing the reset button on the development kit.

  5. Connect to your device.

    The terminal output in Visual Studio Code indicates Peer connected.

    After having connected, your computer or mobile phone may attempt to pair or bond with your device in order to encrypt the link.

    You may be prompted to compare or enter a passkey as part of the authentication step. If prompted, provide the passkey from the terminal output, or confirm that the passkey is correct by pressing Button 0 on the kit.

  6. Observe that the device is detected as a mouse, and you can move the mouse by pressing the buttons on the DK.